Hard Surface In Blender Part 2

Hard Surface In Blender Part 2

$65.00
Brand: GTH
Product Code: 3D modeling
Availability: In Stock
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Product Description

Why Blender?

My workflow will give you the advantages of Poly with the simplicity of Cad.

  • Poly modeling for as long as ive used it has long been a restrictive form of modeling.

  • A constant focus on topology and technical mumbojumbo has made it an unattractive tool for designers

  • I myself abandoned it years ago in favor of more flexible design tools.

  • But after spending some time with Blenders Live Boolean feature, I discovered I was wrong about poly modeling.

  • Live Booleans allow us to have an unprecedented amount of control over our design without needing to care about topology.

  • I can change my entire design without permanently committing to a single decision, or caring about weather there are perfect quads...

  • That is a power only blenders Live Booleans can give you.

What's inside?

Part 2

  • 12 Part creation process of the Pistol.

  • 9+ hours of video content where I make the Pistol.

  • Commentary on every single section describing my thought process and methods.

  • Starter files with image planes and materials so you can follow every step of the way.

  • 3D file of the completed pistol for personal use.

What you will learn.

  • Creative methods of using booleans to achieve fast and extremely editable results.

  • what the best addons are and how to use them effectively for achieving more flexability/ speed.

  • How to properly block out a design for optimal editability.

  • When to go into detail and how to think about detail.

  • when to use booleans vs mesh editing to maximize creative control

  • How to be a swag-ass blender boi

What you WONT learn.

  • How to use basic blender features.

  • How to do basic modeling.

  • Every button i press when doing an operation.

  • How to get and install addons.

  • How to render or do materials.

  • Any sort of game ready production related methods.

You must have a basic understanding of poly modeling in blender to follow along.

Do i need addons?

No. Addons are not required to follow along with Part 2. There are some sections where i will use them. But 95% of the tutorial is base blender.

[PISTOL INTERNALS ARE NOT INCLUDED IN THE RECORDING CURRENTLY.] [STAY TUNED FOR FURTHER SECTIONS BEING ADDED]